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Kill the King

Interactive text-based story game

SUMMARY

I have always dreamed of creating a game adaptation of my book. With Kill the King, I turned the prologue of my fantasy novel into a short text-based interactive experience using the open-source tool Twine 2. Crafting multiple endings, along with adding music and sound effects, was both an incredibly fun and rewarding challenge. It also proved to be a valuable learning experience, deepening my understanding of interactive storytelling. I look forward to revisiting Twine 2 for future projects.

killthe king.PNG

Info
2-week project
Made in Twine 2
Multiple Endings

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